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Our Name Is The Stars
Project type
Video Game
Date
August 2023 - May 2024
Location
Peoria, Illinois
Our Name Is The Stars is a narrative-driven space flight adventure and exploration game where the player must use their object-manipulating tools to solve puzzles and solve the mystery of their missing father. It was created by team Aether Trout as part of the Bradley Game Design Capstone program.
I worked primarily on the Design and Narrative teams. My primary function as Design was to figure out interesting and fun ship dynamics, while for writing I was in charge of environmental storytelling, worldbuilding, character dialogue, and audio logs scattered throughout the missions. I did some minor level design work on the first mission, but primarily worked in writing and serving as a liaison to the other teams to make sure that any creative decisions made lined up with the story, or if they didn't, how we could adapt the story for them so they didn't have to redo work with our limited time schedule.